Monday, November 22, 2004

World War Too Online!

Yes, it's very addictive. Hehe.. I remember many a night staying up until 2-3am fighting to capture a town. It's a whole new experience once you get involved in huge firefights. I'm just bummed that none of my transport missions resulted in you guys getting safely to target.. but that's what you're up against when you've got an entrenched enemy. It's damned hard to crack those defenses! Still, I think we had a good time in just a few hours. Hard to believe how fast time flies when you're playing that game. Next time, when there's someone shooting at you, keep your head down and crawl backwards into cover.. standing up to run is generally going to result in eating a bullet 90% of the time. =]

Good job on the two 110s! That's not easy to do. I'm not knocking your confirmed kills (that's NOT easy to do), but keep in mind that sometimes you might score the first hit on a critical internal component (in a non-lethal level), then someone else follows up with a big hit (like 40mm bofors anti-aircraft) and blows them up.. but you get the kill credit. It's one of the little annoying things in the game that sometimes you don't get kill credit for something even if you really did destroy the last 99% of the thing, because someone "tagged" it first. The developers are working on a better functioning kill-credit system.. but it's not a show stopper so I don't forsee it happening anytime real soon.

If we do WWII Online again in the next few weeks, I'll see about reactivating my account so we can multicrew some bombers and tanks and shit.