Saturday, November 27, 2010

| WARNING DON'T EVER BUY AN HP LAPTOP

I owned an acer before owning this HP DV9825NR. The worst problem it ever had was having to replace the keyboard every year. I dropped that thing several times and warped the case, but took a licking and kept on ticking.

After only a year and half, my HP LAPTOP is starting to fritz for no reason. Apparently the nvidia 8600 series 8m on board GPU is the culprit. The laptop gets hot and loosens the solder or something on the motherboard. So my screen is intermittently black and showing wierd verticle lines. Whats even WORSE, is called HP tech support and they can't do anything about it. Apparently HP hasn't deemed this problem bad enough to issue a recall. Well, it's more like they are unwilling to do a recall, since it would cost them Tens of millions to fix this particular problem as it involves removing the board and replacing the GPU chip probably. And that's tough because then they would have to sue Nvidia.

Next time i'm buying a simple laptop without Nvidia graphic chips. Who needs high graphics performance on a laptop anyway. I do use a few Autocad / photoshop apps, but i could live with the occassional slow performance.

Blame it on Blizzard and Wow, since i bought this laptop thinking I may at some point load that game on this computer.
You applied your old WoW Auction House skillz to this new game. See, ONE good thing that came out of WoW!
OH just a hunch.

I played a boardgame called Masters of venice yesterday. It took about 4 hours before we called it. We were about 80% done. The game mechanics included a stock market, commodity trading, and some quest fulfillment to obtain points. It was basically a big old market trading type game which I really enjoyed. And it was really well done in that regards with certain commodities soaring in value under high player demand while lesser commodities lagged. You had to anticipate which commodies players were going for and get in on it.

The biggest problem with the game though, is that there were a few balance issues that the developers could have spent a little more test play and time on to iron it out. Example, each player is supposed to select a job in the beginning (like puerto rico), but the jobs are definitely unequal in value. Some jobs are absolutely worthless to get. The first player ALWAYS selected the tax collector as that job was optimal in money intake/turn. The Wood commodity which was supposed to be a low-cost abundant commodity turned out to be the most rare. Which sucked because a lot of the quests that I GOT required wood and it was almost impossible to obtain.

I ended up winning the game because I monopolized a lot of the cheap stocks and then luckily the commodity prices drove up and made a huge profit windfall.

Masters of Venice
Gameplay: 8 stars/10 stars
Balance fixes: 4 stars/ 10 stars

Friday, November 26, 2010

What makes you think that? :P
I dub the Action team, officially the game Addict team.

Thursday, November 25, 2010

Steam Sale day two has a gnarly Indie Story pack for $5 bucks that has Reccetear and Puzzle Agent in it - totally worth it for those two games alone.

Tuesday, November 23, 2010

| Holy Fudge!

Now's the time kids, get all 3 WoW expansions for $20, TOTAL. (Battle Pack + Wrath of the Lich King).


| teh internets

SMB (Super Meat Boy) is fantastic. I was just playing a level in the "dark world" (harder versions of the normal levels) and I kept getting a bandaid (hard to get collectables) but it seemed to be glitching out and not giving me credit for it. I said, fuck it, one more time, and blam - it froze up and then the screen flashed "you have unlocked teh internets", hahaha in a 8-bit looking matrix way. Then I was just back in the game - don't know if it did anything.

One of the coolest thing is that it's full of unlockable indie-games characters like the dude from Braid, Castle Crashers, and other games that are too indie for even me. The PC version has different unlockable dudes like a headcrab from Half-Life and the Minecraft dude. Pretty sweet.

Monday, November 22, 2010

| We like to dance the moshing

... what the heck was that from again? Last time I did any time "in da pit" was at the last NoFX show I went to. I went crowd surfing and promptly got dropped right on my knee. Grumble grumble stupid deceptively heavy frame mumble mumble.

Congrats on the nephew Ryan! Kids without having too much responsibility for them, yay! Let's hope for your sister's sake that the kid is not 6'15" or whatever at birth. If that were the case, a C-section would be warranted: fact.

Based on Rude's recommendation I picked up Super Meat Boy last week and hoo boy does it have me by the balls. Basically the premise is this. You are a cube of meat in a horrible, horrible world who is born to lose, but you are eternally optimistic in the face of the continuous bullshit thrown at you. It's a lot like me and my job. The game is a platformer, a bunch of levels that are really short (none take more than 15-30 seconds once you have them figured out), but very very hard (it might take you a few dozen tries to figure out how to do those 30 seconds). Really sadistically hard... although the game is "fair," in the sense that it doesn't kill you with bullshit out of the blue. Part of the fun is seeing the challenges before you and going, "fuuuuuuuuu...". So it's tough, but you can always go work on other levels if you are stuck, and there's a TON of secret bonus stuff. Bonus levels, secret characters, it's sort of awesome how many weird secrets there are to find, many of which are humorously retro or just plain weird takes on old-school gaming platform (there's a set of levels that looks like it's taking place on a gen 1 Gameboy, etc.).

Anyway, I like it! I think there's a demo, check it out!