With regards to the affordable benefits. I miss that. The missus used to have awesome bennies when she worked at the hospital. For the two of us the plan cost exactly $0/mo. And they were excellent plans. Her wage was quite good too. Too bad the department dysfunctional, her managers neurotic and the company obsessed with profits over patient care. One of the most profitable non-profits in the area. Now we are on my company's benefits, while they are not astronomical, we are paying a good bit more than $40/paycheck for the two of us. Booo...
r00d, yeah TSR's needle point acquisition was strange indeed. But I think the most cringe worthy part for me was:
In early interviews, they frequently boasted that gaming and business required the same competencies. Gygax even compared the rise of TSR through 1980 to a Dungeons & Dragons campaign, with it starting out as “a low-level-character sort of company” but gaining “excellent experience” to advance towards the “really high-level game producers such as Milton Bradley and Parker Brothers.”
Funny thing is, I always thought he lost control of the company to his wife in a divorce or something along those lines. Anyway, it was a good read. I guess that goes to show that a lot of old school games had very poor business acumen.
D>M>