Tuesday, April 19, 2011

Version Title/Number Date of Addition Additions Summary
1.5 April 19, 2011

* Added Weather (rain, snow, thunder)
* Added Statistics and Achievements
* New Items (Detector rail, Power Rail, Birch and Spruce Saplings)
* Holding SHIFT+Click on something in a chest will immediately drag the selected item(s) into your inventory and vice-versa.
* Birch and Spruce trees now drop Birch and Spruce saplings, respectively
* Performance improvements
* Crafting a ladder now produces 2 ladders
* If a lightning hits a pig, it becomes a Zombie Pigman
* A pig set on fire will drop cooked porkchops.
* New settings in options:
o Ability to change GUI size (Small, Normal, Large, Auto)
o Advanced OpenGL (For higher-end graphics cards)

Bug Fixes:

* Climbing a ladder with gaps will not work anymore, but moving downwards is still possible.
* On fancy graphics, the sides of grass blocks are now biome-specific and match the shade on the top.
* You can now move through flowing water at previous speed.
* Wolfs have a better understanding of doors

New Bugs:

* Achievements only work in SMP if you have already completed first achievement in Single Player
* Crash when Detector Rails are placed beside normal rails.
* Blocks can't be placed on snow.
* If you change Advanced OpenGL to on and then back again, giant holes will appear that you can see through.
* Jumping off a fence in SMP triggers an anti-flight kick.
* Rain will fall through glass, acting as if there is no block there.
* When hitting a grass block the destroying animation is darker on the side than the animation on top of the grass block, though only on fancy graphics.