Oh yeah, and to answer your questions about AoW, yes it was a puzzle game with some wargame trappings. It wasn't exactly match 3, but similar idea. You had different units and creating formations with them had effects based on the unit type. I was really impressed by how far Aeryk and O-Rugs got with the proto. Actually thinking about it now makes me want to take another whack at the game, rather than converting it to a boardgame version. :) Maybe I'll just learn Java.