Thursday, November 03, 2005

Ha!

I think the lockdown of the site and the disabling of various anonymous users and access has saved the action team! (waiting to eat my words...)


D&D is the flavor of the convention. I was talking about this earlier in the blog, but I think it would be fun to run a game that could carry over from con to con, and has somewhat of a loose storyline so that it can be picked up twice or so times a year.

So, I wanna run a perpetual dungeon crawl type game. One that maybe the Dungeoneer's Survival Guide could come in handy for!

That being said, everyone should make a character! Good ole D&D character, well D&D 3rd Ed., of course.

No Druids, and initially only the core books, PHB, DMG, MMI. Good, old fashioned, OG D&D!

Balanced party would be good and a cleric is a MUST! Focus on skills that would be useful in a dungeon setting, rather than a town settting. Information gathering, probably not. Search, Listen, etc. Yes!

My thoughts on this are that it is easy to pick up, play a few hours, put it down ad be done with it. As a guy who runs games from time to time, there is nothing worse than trying to write/run a game with a storyline, and not have everyone into it cause they are tired. So this aleviates that problem: Too tired? Go to sleep, everyone else can keep playing and you really won't miss that much, just some dungeon crawling fun.

I think this format will be fun. And I think Rudy said it best when he stated (paraphrased), "you don't even need to have an adventure planned, just stick us in a room with some NPC's and a whole night of adventure awaits!"

Sound good?

Also, lots of ASL. And Warmachine. And thats all. And maybe this ashtray. But thats all. And maybe this chair. But thats all.