Doomtowners! There is a fancy new deckbuildin' site up (it's even official!).
Had a grim n' gritty night of sick-guy sleep, including the classic progression of: get into bed -> start shivering violently despite the warm ambient temperature -> cover up with the biggest blanket in the house -> wake up an hour later boiling in my own sweat and filth. I'm still feeling rundown, but I think I'm on the right side of it now.
I bailed work early, but did make a pit stop at the conveniently on-the-way-home-in-certain-respects game store. I picked up a couple things: the new Hordes book, which looks cool and is totally going to be the release that gets Elzar back into the game; and the new edition of The One Ring RPG. It's a Tolkien RPG set in the geographical area covered in the Hobbit, set in the time between the Hobbit and Fellowship of the Ring. enr0n and I played this at GenCon a couple years back and had fun -- interesting mechanics for common themes in the Tolkien books like fellowship, traveling, and whoring. The default game mode assumes the campaign covers many years of the characters' lives, with roughly one adventure per year or so of game time. There's a cool-looking campaign out that covers a thirty year period. I think that's rad!
I would've picked the book up online for better cheapz0rs, but the manufacturer participates in a cool program called bits & mortar wherein the LGS gives you the PDF for free when you purchase the book there. Lots of the smaller RPG companies participate (the guys that do 13th Age/Trail of Cthulhu, the Fate guys, bunches of other dudes; major exceptions: Privateer, FFG). Anyway, if you're thinking about picking up any RPGs, check the site to see if the manufacturer and your LGS participates.
While we're talking about Star Wars*, there was a preview for Imperial Assault that was interesting. Basically, if you're familiar with Descent 2nd ed the upshot of this article is "this is basically the same shit as that*", but the components are looking slick. I'm getting more excited! Plus, maybe my wife will be more interested in playing a Star Wars adventure game than a fantasy one? Nah, who am I kidding.
* This segue made sense in a previous draft of the post.
** Notable exception: the "miss" attack result apparently has moved from the attack dice over to the good defense die, which is interesting -- presumably you'll always be able to hit mook-types. That's probably a good thing, misses are frustrating to roll, and you should always be able to shoot some shitty Stormtrooper.